AI Insights · Timothy · April 2024
Top 5 Golf Games on Android in Chile: Q1 2024 Performance
Discover the performance of the top 5 golf games on the Android platform in Chile during Q1 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 golf games on the Android platform in Chile exhibited varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared:
Golf Rival - Multiplayer Game by Zynga saw a fluctuating trend in weekly revenue, starting at approximately $324 and peaking at around $535 in late February. Weekly downloads experienced a significant dip mid-January, reaching as low as 347, but rebounded to 659 by the end of March. Weekly active users showed a declining trend initially, dropping from 6.3K to 3.6K by mid-February, before recovering to 4.4K by the end of the quarter.
Golf Clash from ELECTRONIC ARTS maintained a steady weekly revenue, ranging between $279 and $488, with a notable increase in late January. Weekly downloads were relatively stable, averaging around 50, with a slight uptick to 78 in mid-March. The game’s active users also showed a gradual increase from 67 to 97 in early February and stabilized around 88-93 towards the end of the quarter.
Golf Battle by Miniclip.com had a strong performance in weekly downloads, peaking at 3.8K in late January and maintaining an average of 2.5K to 3.7K throughout the quarter. Revenue ranged between $141 and $370, with consistent earnings around $250 towards the end of March. The game’s active users remained robust, fluctuating between 17.5K and 21K, showing solid engagement.
Fairway Solitaire - Card Game from Big Fish Games had modest weekly downloads, generally below 15, with a slight increase to 14 by the end of March. Revenue was minimal, with occasional peaks of $13 to $16. Active users remained stable, around 60-71 throughout the quarter, indicating a consistent, albeit small, player base.
Golf Master 3D by Doodle Mobile Ltd. showed steady weekly downloads, averaging around 50-70. Revenue was minimal, with occasional spikes, such as $25 in early March. Active users hovered around 350-395, demonstrating steady engagement throughout the quarter.
For more detailed insights and analytics on these apps, visit Sensor Tower.